Black Myth: Wukong switches to Unreal Engine 5 – will support 4K, 60 FPS, ray tracing and more

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The impressive looking Soulslike game Black Myth: Wukong is developed on Unreal Engine 5 with support from Epic Games and Nvidia. You can check out how it looks by looking at the new trailer.

Black Myth: Wukong was originally announced as an Unreal Engine 4 game, but developer Game Science switched to Unreal Engine 5 this year. Both Epic Games and Nvidia support this change. The game will be in 4K resolution and can be played at 60 FPS. It will also support ray tracing and Nvidia DLSS at launch.

You can see the fruits of this update in the 12-minute trailer below. The trailer was shared to celebrate the anniversary of the game’s announcement.

First Black Myth: Wukong trailer had become quite popular. Game Science after the video that got 10 million views was silent for a while. A year after the announcement, new news came. The new trailer shows off much more than we’ve seen before. New features, visual effects, bosses and details about the story are seen.

We still do not know when the game will be released or on which platforms other than PC. However The details we know about the game are in this article. we brought together.

Joe Skrebels’ haberi.

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