CoD Warzone: Season 6 Update; patch notes, changes and news

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Call of Duty: Warzone is immersed in the content of Season 6 that it shares with Black Ops Cold War. The battle royale is updated with the adjustments that you can expect at the beginning of a framework like this: corrections, additions and balances in the power of the weaponry. It is now available en PS5, PS4, Xbox Series X|S, Xbox One y PC.

Patch Notes: Major Changes and Tweaks

Here is a list of the most important changes that it raises.

Game modes

  • Added shotguns and snipers, new mode under the Rebirth Resurgence rules without custom supplies, limited loot, and a new starter weapon. It will arrive the week of October 14.


  • Added new points of interest throughout Verdansk: fissures and bunkers. All Downtown has changed its appearance.
  • New gulag inspired by the original.


  • Adjusted Loot: Added Season 6 weapons (.410 Ironhide and Grav), new equipment for the Gulag, and renewed variants for Supply Chests
  • Adjusted the bloody loot respawn so that players arrive in a more dynamic way.
  • Removed the RC-XD kill streak from all game modes.

Interface and menus

  • The Regiments have been frozen until the new revamped system arrives.
  • The cards that appear when looking at a loot weapon will appear with more information, such as the type of shot.


  • Added an option to adjust the time the kill history remains on the screen in real time during games.
  • Added options to fine-tune the Mono audio system.

Weapons and balances

  • Added .410 Ironhide, Grav, Battle Ax, LAPA, and Hammer and Sickle weapons. The last two will arrive during the midseason reinforcements.
  • Increased the recoil of the C58 and EM2 assault rifles
  • The MG 82 increases its recoil, its reload time, its fire break time, and the height at which it moves after the first shot.
  • The Stoner 63 increases its recoil and the height at which it moves after the first shot.
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  • Added Alex Mason as part of the battle pass. Fuze will arrive during reinforcements.

Bug fixes

  • Fixed a bug that caused a conflict between supply crates and red door audio.
  • Fixed a bug that caused the camera to shake too much when shooting the Krig 6.
  • Fixed a bug where the default reticle of the Pelington 703 would appear misaligned.

Source: Raven Software


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