DOOM Eternal recibe RTX Raytracing y DLSS con NVIDIA GeForce Game Ready

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NVIDIA has announced that its latest driver GeForce Game Ready will offer compatibility with technologies RTX in more video games from this same month of June. This update will make it easier for works like DOOM Eternal, Rust or LEGO Builder’s Journey improve your graphical fidelity Y performance with reduced latency thanks to techniques like the famous DLSS (supermuestreo de deep learning).

DLSS, AI rendering technology that is responsible for increasing graphics performance thanks to the dedicated Tensor core AI processors in GeForce RTX GPUs, harnesses the power of a deep learning neural network to increase the frame rate by second and generate sharper images in video games.

DOOM Eternal, powered by NVIDIA DLSS technology

Specific, LEGO Builder’s Journey this has been updated June 22nd with DLSS and ray tracing; for its part, the imposing DOOM Eternal the day does the same June 29 with an update in your PC version that will allow improve image quality and performance thanks to NVIDIA DLSS. Finally, Rust will be updated on July 1.

The graphics engine idTech from id Software will be enhanced by adding ray tracing reflections and improving performance with NVIDIA DLSS. It thus becomes one of the pioneering AAA video games when it comes to adapting what is considered one of the techniques of the future; mainly because less powerful equipment will be able to offer higher quality images even if they are executed in reduced resolutions.

“DOOM Eternal was created to deliver the best in engaging first-person shooter, with stunning visuals and uncompromising performance. With the addition of ray tracing to idTech and support for NVIDIA DLSS, we’re pushing the engine in exciting new ways and can’t wait for GeForce RTX gamers to experience it, ”said Marty Stratton, studio director, id Software. , on the occasion of the announcement.

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Finally, the driver Game Ready from NVIDIA for DOOM Eternal and LEGO Builder’s Journey adds more notable features. On the one hand, One-click HDR screenshot for all GeForce Experience compatible games; for another, new sharpening filter for Freestyle. In addition, FPS counter, something that users had demanded; Finally, an automatic GPU tuning with just one click.

Source | Press release


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