Doom Eternal share the details of its Next Gen version. PS5 and Xbox Series X | S will receive it throughout June 29 at no additional cost among those who already have a copy of the last generation. Therefore, Bethesda Softworks takes the opportunity to explain what their performance will be and if we can move our original game.
Doom Eternal in the new generation: all the details
Both Xbox Series X and PS5 will feature 3 display modes: performance, balancing and ray tracing. The former will target 120 frames per second on compatible televisions, while the resolution will be 1800p on Microsoft’s machine (down from 1584p on PS5). This will be the only way the two consoles vary. Both balanced (2160p at 60fps) and ray traced (1800p at 60fps) aim for the same target.
What about Xbox Series S? Unfortunately your users will miss the ray tracing mode. It will keep the performance mode, 1080p at 120 fps, and the balanced mode, 1440p at 60 fps. All versions will feature a dynamic resolution scaling solution. As you may already know, to take advantage of the 120 fps you will need to connect your console to an HDMI 2.1 compatible display.
“We are excited about the new consoles and we are delighted to let you know that Doom Eternal will be one of our first games to receive a free next-gen update,” the studio shares. Users who own a copy of Xbox One will be able to upgrade to Xbox Series X through the feature Smart Delivery, while on PlayStation you will have to access the PS Store to be able to redeem the PS5 version. You will only be able to upgrade to the next-gen version in the same family where you purchased Doom Eternal.
In the case of saved games, things differ a bit. Within the Xbox ecosystem there will be no problem: you will keep everything you have played in campaign and multiplayer. However, On PS5, you will not be able to carry over your progress from the single player mode; only the online mode will remain.