EA announces a restructuring of the Battlefield saga and aims to build a shared universe around it

Battlefield 2042 presents a trailer showing its new specialists: from a hacker to an artifice

Although its launch has not enjoyed the expected success at first, it is evident from Battlefield 2042 still has a long way to go. Without going any further, a new update that fixes hundreds of bugs and adds some improvements (with Santa Claus included and a little more controversial).

Anyway, EA already thinks about the future. And has made it clear that Rather than replace Battlefield 2042, that future is about expanding the franchise. In fact, the company has indicated that its intention is to create a “Battlefield universe connected.”. Here we tell you all the details.

The information has arrived through a statement by Vince Zampella, the Respawn co-founder who now also oversees the Battlefield franchise, exclusively for GameSpot. This is what he has commented regarding the future from the IP and from Battlefield 2042 itself:

“This is a ‘Y’ strategy in many ways. We will continue to evolve and grow Battlefield 2042, and we’ll explore new types of experiences and business models along the way that we can add to that foundation to deliver an incredible variety of experiences for our players. In this universe, the world is interconnected with shared characters and narrative. This universe is also built with our community as we we harness the power of [modo] Portal and user-generated content that puts creativity in the hands of our players. “.

Also, Zampella referenced the arrival of Battlefield Mobile, as well as other possible projects for the saga:

“We intend to build a Battlefield universe, one with multiple projects that are interconnected with the player in the center. We plan to grow Battlefield and meet players where they play through diverse experiences and business models, including our next Battlefield Mobile, coming in 2022 from the hand of Alex Seropian and Industrial Toys. “.

Along the same lines, and also in statements for GameSpot, EA has confirmed that it will carry out an internal restructuring of the teams regarding the saga, which involves multiple developers. And it is that, apart from the new position of Zampella, it has also been confirmed that DICE CEO Oskar Gabrielson will leave EA. And the ex-Halo designer, Marcus Lehto, he’s building a new team development in Seattle focused on building more stories in the Battlefield universe.

For its part, it has been confirmed that Ripple Effect, Battlefield 2042 Portal Mode Developer Developing New Battlefield Experience in the Battlefield 2042 universe itself. And as EA has told GameSpot, Ripple Effect and Lehto’s new Seattle studio will work together to expand and improve Battlefield 2042. For this reason, the rest of the games in the saga are destined to be extensions of that universe.

Regarding Gabrielson’s replacement as CEO of DICE, the role will fall to Rebecka Coutaz, who is in turn the former studio director of Ubisoft Annecy. Regardless, Gabrielson will stay with DICE and EA for the remainder of the year to help Coutaz with the transition. In any case, Gabrielson has commented that he will be leaving to start a “new adventure”, but has not provided further details.

Aside from Rebecka’s new role, DICE’s management team looks like this after restructuring:

  • Lars Gustavsson, creative director
  • Daniel Berlin, game designer
  • Andreas Morell, producer
  • Conor Lenihan, CTO
  • Roger Collum, study development
  • Ryan McArthur, producer
  • Elisabet Gretarsdottir, director of strategy and business development
  • Wahlfors Street, head of studio operations

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