Eidos-Montréal bets on 4 working days weeks in favor of productivity

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Eidos-Montreal, the Canadian studio owned by Square Enix and responsible for videogames as Shadow of the Tomb Raider or the next Marvel’s Guardians of the Galaxy, has announced that it will adopt new conciliatory measures for your employees through a 4 day work week for the benefit of the productivity and well-being of its 600 workers. This has been announced by those responsible through a official statement in which all the issues related to said announcement are detailed.

Conciliatory measures in video game development

Thus, according to Eidos-Montréal, these new measures will be applied both in the headquarters in Montréal with a total of 600 employees and in the Eidos-Sherbrooke offices, also located in Canada, with 18 workers. “This initiative is another step forward in creating a healthy, creative and sustainable work environment for our employees. The idea is not to condense the working hours into four days, but review the way of doing things with the aim of working better. Above all, we want to increase the productivity and well-being of our workers ”, we can read in the official statement of the company.

However, those responsible for Eidos-Montréal intend to create a collaborative work environment in which development teams will be able to contribute their own measures, setting their own objectives in favor of greater efficiency. Among the new measures, it is intended to condense the meetings to 30 minutes, in addition to betting on the telecommuting (as has been done this last year and a half), offering other benefits to employees such as financial advice or reimbursement of the costs of physical activity or mental health.

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Finally, those responsible for the study ensure that they will continue to focus on supporting employees and their families, offering flexible schedules, rest periods and relocation of workers whenever necessary.

Source | Eidos-Montreal


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