Elden Ring: compare the technical performance of the beta on PS5 and Xbox Series X | S

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Elden Ring will still be begging for a bit more; its launch will take place next February 25. However, in recent days we have been able to enjoy its multiplayer beta, the first test available to the lucky ones who have been able to get one by draw. Although the demonstration warns that we are facing a title in development, the first comparisons that put face to face have already emerged technical performance on PS5 and Xbox Series X | S consoles. Although we will leave you with the complete video of ElAnalistaDeBits, below we offer you a breakdown as a summary.

Elden Ring: comparison between PS5 and Xbox Series X | S

Performance mode:

  • PS5 and Xbox Series X: Dynamic resolution (1620p average) and 60 FPS
  • Xbox Series S: dynamic resolution (1044p average) and 50 FPS

Quality mode:

  • PS5 and Xbox Series X: 4K resolution and 45 FPS on average
  • Xbox Series S: 1440p resolution and 35 FPS on average

Other details:

The rate of images per second is unlocked in all versions. Of all of them, the youtuber points to better optimization on PS5 (average FPS, load times …) and at a loss of distance from drawn and shadow effects on Xbox Series S.

We have already played it, what did we think?

At MeriStation we have dedicated several hours to the Elden Ring beta, and in our impressions we highlight that thanks to “the greatest freedom when facing places and enemies, the title “poses challenges that other Souls have not had to face”, as well as the challenge that From Software will face once the game arrives and we can see what lies beyond the areas defined for the test: “The first step has been taken on the right foot. Now we have to wait a little longer for the following”.

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Elden Ring will go on sale on February 25 de 2022 en PC, PS5, PS4, Xbox Series X|S y Xbox One.

Source | ElAnalistaDeBits on YouTube


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