Final Fantasy VII Remake, how was it optimized for PS5? Square explains

Final Fantasy VII Remake Intergrade: Yuffie's DLC will be a hard copy code

Final Fantasy VII Remake Intergrade for PS5 has been a significant graphic and technical improvement for the game experience compared to the original work of 2020 on PlayStation 4. A technological change implies improvements, but also entails difficulties for development teams. Contrary to what it may seem, it is not so easy to carry out a port or adaptation. Square Enix has explained on the official blog of Unreal Engine some particularities of the optimization process for PS5.

Tomohito Hano He has served as head of the technical programming department of Final Fantasy VII Remake Intergrade and puts the accent in the first place on the arrival of SSD memories, whose data reading and writing speeds have allowed things once impossible; like going from 12 seconds of waiting times to just 6 seconds in many sections.

With the PS5 having an SSD memory, the read and write speeds were no longer a bottleneck”, He begins by saying. “We have improved the load flow by doing things like putting a single serialization to decrease the load during deserialization in areas especially prone to bottlenecks. Thanks to these efforts, we were able to go from loading times of approximately 12 seconds to 6 seconds, “he says.

Likewise, the optimization process had to consider that the original game was developed under the Unreal Engine 4.18 engine; while now they integrated improvements such as Unversioned Property Serialization Y IOStore, available as of Unreal Engine 4.25, forcing them to make even more changes and adaptations.

The downside of the weight of HD textures

Finally, the memory boost by PS5 compared to PS4 it made it possible to load textures in high definition better … but at the same time it was a double-edged sword, since they ran out of disk space by its weight. Square Enix had to use a special compression system to make everything fit. Integrated Oodle Texture and they combined it with Oodle Karaken, so the final file for Final Fantasy VII Remake Intergrade was lighter.

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Going forward, Square has acknowledged that future parts of the Remake will “differ significantly” from the original PlayStation title, thus confirming the developers’ creative freedom in crafting a game. reimaginación of the myth.

Final Fantasy VII Remake, a choreography of nostalgia

Final Fantasy VII Remake is out now for PS4 and PS5. Final Fantasy VII Remake Intergrade is an upgraded version exclusively for PS5; Available as a free update for original buyers (PS Plus version not included). Those who buy the Intergrade version of PS5 as a base will also receive the DLC InterMISSION, the additional episode of Yuffie; the others must purchase it separately.

Source | Unreal Engine; via WCCFTech


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