Gears 5 creators have worked on The Matrix Awakens

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The new generation is palpable in The Matrix Awakens, an interactive and playable experience that allows a glimpse of the power of the Unreal Engine 5 graphics engine. The Coalition, the studio responsible for Gears 5, announced that its next projects would work under this engine, something logical considering that Gears of War has always been nourished by Epic Games technology. Now, in an entry published on the official Xbox Wire blog, it has been revealed that the developer has worked on optimizing this demo.

How has The Coalition collaborated with Epic?

“We work with Epic on the Unreal Engine 4 initial support for Xbox Series X when the new console was announced in March 2020, ”said Kate Rayner, The Coalition’s technical director. “Later on we released a native Gears 5 update for Xbox Series X / S that added visual enhancements such as SSGI, better texture details and 4K cinematics in real time at 60 FPS, all implementing 120FPS in multiplayer (performance mode)” . Thanks to this they learned “how to optimize” the games to these new pieces of hardware.

Since this year 2021, The Coalition has been using Unreal Engine 5 in early access, so it has provided feedback to Epic about their expertise, especially focused on Xbox Series X, Xbox Series S, and PC. “The Coalition was well positioned to optimize and improve The Matrix Awakens: An Unreal Engine 5 Experience with Epic ”, they have assured.

One of the main goals has been to focus on memory and performance optimization to take advantage of both Series X and Series S. “Since the experience is contained in a huge and dense world with an astonishing amount of content, the The first step was to work on memory optimization ”. They collaborated closely with Epic to make sure the demo assets benefited from uploading to streaming textures and memory systems, “especially in Xbox Series S”, which is a less powerful machine.

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In terms of performance, the team improved the utilization of the CPU cores. They also played the Xbox raytracing and vertical sync in order to guarantee a stable framerate. The Series S version introduces the same improvements as Series X, although with some quality differences.

Rayner comments that the engine has improved over the months and that The Matrix Awakens is “an excellent example” of what the new generation will bring us, with features such as the ray tracing for shadows, Lumen, Nanite, the world partition system, etc.

The Matrix Awakens: An Unreal Engine 5 Experience está disponible gratis en Xbox Series X, Xbox Series S y PS5.

Source | Xbox Wire

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