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Ghost of Tsushima: Study Explains Why PS5 Improvements Won’t Be Free

When PS5 went on sale, Sucker Punch announced the release of a patch to optimize Ghost of Tsushima for the platform. That is, the long-awaited 60 FPS. However, the announcement of the Director’s Cut has brought with it other improvements, which will not be available through the backward compatible version. In an interview with Press Start, the art director of the video game, Jason Connell, has tried to justify this decision.

According to his words, the improvements are closely linked to the new history. “What I think is important for people to know is that these features were developed specifically for the PS5. We have not worked them as a generic update to the hardware, they are completely covered by the expansion of Iki and by the experiences of Jin [el protagonista] in Iki. As he explains, they are connected to each other.

“That is the main reason why we have not seen it as something separate. We really wanted the two of them to dance together. ” Among the novelties of the Director’s Cut is the possibility of enjoying the haptic functionalities and adaptive triggers of the DualSense; Also lip-syncing with the Japanese dubbing, which will also not be available in Ghost of Tsushima Director’s Cut for PlayStation 4. All these decisions have generated criticism, especially since other products have adapted the base game to the new hardware at no additional cost.

On the market from August 20

Ghost of Tsushima Director’s Cut will be released on next August 20 on PS4 and PS5. It will be sold independently, but it will also be possible to upgrade to the new version from the PS4 version. Of course, after going through the box. For more information, you can read all the details in this news.

The title will also release new expansion content, set on the island of Iki. The developers have already reported that the duration will be similar to that of the first act of Ghost of Tsushima. This results in 10 hours for the main content and 20 if you do all the secondary ones, although it depends largely on how each one plays.

Source | Press Start

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