Ghost of Tushima Director’s Cut: How long will the Iki Island expansion last?

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The story of Jin Sakai will add a new chapter to the plot in the hands of Ghost of Tsushima Director’s Cut, a new version of the title originally released on PS4. This renewed edition will come to both the new and the previous generation, and in addition to introducing some improvements, it will also include a completely new expansion. It is about Iki Island, a content that will take our protagonist to this place, also threatened by the invasion of the Mongols. The question that many have asked is how long we will need to complete the expansion.

In an interview with Push Square, Nate Fox, creative director of the video game, has given a clue about it. “If you are a connoisseur of Ghost of Tsushima, the size of Iki Island is like that of the first act from the main game, Izuhara ”, He explained. “It’s big, a dense story with a lot of territory and secrets to discover.” To get a more concrete idea, the Izuhara episode lasts between 10 and 20 hours, depending on whether or not we do all the secondary missions that are scattered around the map.

  • It may interest you: how much will it occupy on PS5?

How can Ghost of Tsushima be upgraded to Director’s Cut?

Although the content is sold independently, everyone who owns a copy of Ghost of Tsushima on PS4 (whether physical or digital) has the option to update to the new version, but not for free. Thus, those who want to do it on PlayStation 4 will have to pay 19.99 euros, while those who play on PS5 will have to pay 29.99 euros. And what if you buy Ghost of Tsushima Director’s Cut in the previous generation and want to play the new console version? It is also not free. In this case, the price to pay is 9.99 euros.

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Ghost of Tsushima Director’s Cut will be released on August 20th on PS4 and PS5. The title will take advantage of the hardware of the new console to offer more advantages, among which is lip-syncing with the Japanese dubbing, one of the biggest criticisms the game received when it went to the markup.

Source | Push Square


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