God of War on PC boasts graphics and shows all its improvements: 4K, 60 fps, reflections …

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Kratos and Atreus will make the leap to PC next January 14, 2022 And with the date looming on the horizon, Sony has published a new trailer for this version of the game that will make it very difficult for it not to enter your letter to the Magi. Because the video (which you can see about this news) shows the graphic jump of the title and all the characteristics and technical news that God of War will incorporate on PC.

Among the novelties shown by Santa Monica includes shadows with higher definition, improved reflections indoors, ambient occlusion (GTAO and SSDO), retouched textures, support for NVIDIA Reflex and AMD Fidelity, super sampling (DLSS), 4K resolution and unlocked framerate, reduced delay, and so on. The game will allow to use Dualshock 4, Dualsense (here we tell you how to connect it to a PC) or any other controller (keyboard and mouse too, fully customizable), and it will even support ultraponoramic monitors (21:9).

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Sony seems to have learned of his latest forays into the PC world, where we have already been able to enjoy titles such as Horizon: Zero Dawn (since 2020) and Days Gone (since this past summer 2021). Both games had some optimization and performance issues, but this time it seems to have taken much more care to change the system to the point of entrusting the task to an external study. The company is becoming more and more serious in its assault on components and in its plans to give a second life to its exclusive on PC, for which he even created his own label, PlayStation PC. In any case, the arrival of God of War on PC is the perfect excuse to replay the adventure that won the 2018 Game of the Year award for the premiere of its sequel, God of War Ragnarok, which is more than very likely that it will take us several years to see it on PC. And if you are not very console, we remind you that after God of War it will be Uncharted the one that makes the jump to PC, and never better said.

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