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God of War: Ragnarok details how one aspect of mythology will affect the world

The final fireworks of the PlayStation Showcase was reserved for several of the projects that PlayStation Studios has in preparation for PS4 and PS5. One of the last intergenerational titles, in addition to Horizon Forbidden West and Gran Turismo 7, will be God of War: Ragnarok. The sequel to the 2018 game was presented in style with extensive gameplay and new details about its gameplay. In an interview with IGN, Creative Director Eric Williams explained that el Fimbulwinter, one of the elements of Norse mythology, will have effects on the world.

Fimbulwinter, also known as Fimbulvetr, marks the prelude to Ragnarok, the phenomenon that will end the Nordic world. They are eternal winters of ice and snow, a harbinger of the end that happens without summers in between. This is the reason why in the new Sony Santa Monica production, Midgard sports a perpetual ice sheet, because it is the epicenter of the catastrophe.

Not all kingdoms will be frozen

“Focusing on all of the Nine Kingdoms was a great thing for me to do the old ones again,” Williams said. All the kingdoms you have gone to before have changed in some way due to the arrival of the Fimbulwinter. That does not mean that all kingdoms are covered in snow. ” In his own words, this mythological phenomenon change the world in different ways. “Midgard is the epicenter of the cataclysm, so it has been permanently frozen.”

God of War: Ragnarok is in development for PlayStation 4 and PlayStation 5, although it does not have a specific date yet. It is scheduled for sometime in 2022, date in which we will see the outcome of the Nordic saga. On the other hand, it has been confirmed that the title will once again make use of the sequence shot, one of the main characteristics of the previous installment.

Source | IGN

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