Not that it was a complete surprise, as it had been leaked hours before, but Halo Infinite’s multiplayer modes have arrived earlier than expected. During the Xbox Anniversary Celebration, the event for the twentieth anniversary of Xbox, the North American company has launched the multiplayer free-to-play on One, X / S Series and PC. Besides, the Battle Pass Season 1 It will run longer than expected, until May 2022.
This has been assured by Joseph Staten, chief creative officer, in a new update to Halo Waypoint, the official blog of the saga. “We have made the decision to extend Season 1 to have more time and make sure that Season 2 reaches our high levels of quality, ”he explains. In this way, they will be able to finish “the development” of the new season “in a healthy and sustainable way” for the team.
The idea original 343 Industries was to release new seasons every three months.
- It may interest you: first teaser of the Halo series
More content planned
According to Staten, thanks to the extension of the first season, they are not going to limit themselves to offering the same content, but now have the opportunity “to add additional events, personalization objects and other content ”, so that it considers that the experience will be“ richer ”from“ beginning to end ”.
Heroes of the Reach will kick off with cosmetic items to celebrate Xbox’s 20th anniversary. Later, on November 23, we will enjoy the event Fracture: Tenrai.
Halo Infinite multiplayer has launched in beta form, but all game modes are now open to all players. On the other hand, the progression will be transferred to the final version, which will be released on the scheduled date, next December 8, along with the history campaign.
The original release of the new adventure starring the Master Chief was planned to coincide with the arrival of Xbox Series X and Xbox Series S. However, 343 Industries was forced to delay its release in order to polish the gaming experience.
Source | Halo Waypoint