#innovationsland Germany: Live from 6 p.m. to serious games

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#innovationsland Germany: Live from 6 p.m. to serious games

In the tenth live conversation in the series “Curiosity: the digital Q & As” of the Federal Ministry for Education and Research, c’t editor-in-chief Dr. Jürgen Rink with Prof. Linda Kruse about how you can impart knowledge with the help of gaming. The game designer has been Professor of Applied Game Concepts and Game Design at the Mainz University of Applied Sciences since November 2020.

In 2013 she founded the Cologne development studio “the Good Evil” together with others. This resulted in the multi-award-winning language learning adventure “Squirrel & Bär”, in which the two protagonists learn English vocabulary in order to complete a task. The studio also designs games for older target groups, which are used, for example, to convey training content or to develop teams in the company.

In the tenth Q&A, Prof. Linda Kruse is a guest, she is a game designer and since November 2020 professor for applied game concepts and game design at the Mainz University of Applied Sciences.

(Bild: the Good Evil)

In another project, Linda Kruse is currently working on a learning application for trainees in the wind energy technology sector. In a completely virtual VR environment, the trainees have to solve technical problems inside a wind turbine.

You can find out in the live stream how serious games, but also gamification elements, can be used to convey knowledge.

From 6 p.m. we will stream the digital Q&A live at heise online via the player embedded below. If you have any questions, you can either use the Facebook channel of #innovationsland Germany do it or directly at Enter #innovationsland Germany.

You can find the live stream from 6 p.m. at this point:

In the first Q&A, Jürgen Rink interviewed the founding director of the Federal Agency SPRIND, Rafael Laguna de la Vera, about innovation in Germany:

In the second Q&A, Tobias Kremkau, co-initiator of the German Coworking Federation, spoke about innovative ways of working in coworking spaces:

In the third Q&A, Stephanie Kaiser, member of the Federal Government’s Digital Council, spoke about the digitization of the healthcare system:

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In the fourth Q&A, Prof. Robert Schlögl, member of the national hydrogen council, spoke about the multi-billion dollar programs to promote the use of hydrogen energy:

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In the fifth Q&A, Teja Philipp spoke about how his maker project became Mr Beam Lasers:

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In the sixth Q&A, Ina Budde spoke about her start-up circular.fashion, which aims to make the textile industry more sustainable with services:

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In the seventh Q&A, c’t editor-in-chief Dr. Jürgen Rink with tech investor Dr. Paul-Josef Patt:

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In the eighth Q&A, headmaster Björn Lengwenus spoke about schools in crisis and how to do it better:

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The ninth Q&A talked to Prof. Johannes Vogel, General Director of the Museum für Naturkunde in Berlin, about networking scientists and laypeople:

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