The Game Awards has been the last great event of this year 2021. The gala held in Los Angeles, California, took advantage of its long duration to reveal the winners of these awards, the most mediatic of the season, as well as to present not a few world premieres. Announcements, announcements and more announcements; in between, awards ceremonies. In that order. During this Latest MeriPodcast Show of the Year from the Current Team —Next week we will have the retro friends— we reviewed everything that the conference presented by Geoff Keighley gave of itself.
It Takes Two, GOTY 2021. What did we think of the awards?
The early morning from Thursday 9 to Friday 10 December will be hard to forget. Not because we ended up near dawn in Spain, but because we had weighty titles like Star Wars: Eclipse from Quantic Dream; Senua’s Saga: Hellblade 2 with its first gameplay with Unreal Engine 5; the first Sonic Frontiers video; the new project of the father of Silent Hill, Slitterhead, or the first trailer of Sonic The Movie 2 and the first preview of Sonic Frontiers, among many other announcements: Alan Wake 2, Forspoken, Wonder Woman, A Plague Tale: Requiem, Elden Ring … You can read a complete summary of the gala here.
We also talk about the awards themselves, since there are categories whose winners did not quite fit us, while in others we consider that it was completely right, including those chosen for best director and best game of the year. Before finishing, as always, we dedicate a few minutes to What are we playing. During these last weeks we have dedicated a few hours to Halo Infinite, Tales of Arise, Shin Megami Tensei V and Assassin’s Creed Valhalla, among others.
Join Paula, Borja, Alejandro and Sergio Carlos in this program. See you in a couple of weeks with the latest news. What surprises will the exciting world of videogames bring us? Next week it’s the retro team’s turn. We will see each other again after Christmas. Happy Holidays!