Housemarque announced just a few days ago one of the most desired features by players, the possibility of suspending the cycle in Returnal. After the patch release, it is no longer necessary to put the console at rest when you stop playing, since the game generates an automatic save that allows you to resume the game. However, the developers did not want to break the roguelite concept, so the save is erased when you restart the game … only on the hard drive, because it is kept in the cloud.
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How does the procedure work?
The procedure is simple. Simply suspend the game, upload the game to the cloud (you must be a PlayStation Plus subscriber), and then restart the game. Upon dying, you have the opportunity to re-download the previous game and try your luck again without having to repeat the cycle from the beginning. This, of course, breaks with the idea or conceptual vision that the developers have projected. We’ll see if Housemarque tries to plug this hole in a new update.
“The structure of the game remains unchanged; It is not the classic option to “save game” in the middle of the session, but rather, when the cycle is suspended, Returnal will create a suspension point one-time use that will be erased and cannot be used again once you resume the game, ”the study explained in an official PlayStation blog post. In fact, some limitations have been introduced: it is not possible to save in boss battles or in combat; not during cinematic sequences either.
Returnal has been available since last April exclusively for PC. Following the launch, Sony Interactive Entertainment announced the purchase of housemarque, one more studio that joins the set of internal studios under the PlayStation Studios seal.
Source | Kotaku