One of the new announcements seen during the last edition of The Game Awards was the surprising and terrifying Slitterhead. This is the new game by Keiichiro Toyama, one of the members of the team of Konami creator of Silent Hill, and that will be his debut feature in his new studio, Bokeh Game Studio. After showing a trailer full of breathtaking scenes, Toyama himself has now spoken again about the game, ensuring that it “will explore life and death, and the sinking process through everyday life.”
Although Toyama claims that he can’t go into much detail at the moment, he does speak in a bit more detail than what he showed in the announcement trailer. Set in an Asian city, the creator assures that it is “fictional, and although it is inspired by Hong-Kong in the 80s and 90s, it is not the real Hong-Kong. The game will explore original setting that recreates the nostalgic views of that city with pure fiction “.
Terror in charge of a myth of the genre
As for the creatures that can be glimpsed in the trailer, they are ordinary inhabitants who hold a secret: they can mutate into horrifying beings of various sizes that prey on humans. According to Toyama, they are known as Yakushi, and they are “a kind of monster that has its origin in classical theater.” According to his account, the player will have to find a way to “unmask them and reveal their true form”, something that will be, he says, “an important pillar of the adventure and the story.”
“The game will explore life and death, and the sinking process during everyday life, so inevitably some scenes will be shocking,” says Toyama. “With that said, we are not just focusing on the gore, we try to recreate the horror in a way that deepens the player’s sense of immersion. And although it is a horror game, we intend to make a game that is entertaining on a wide range of levels, with a story full of mystery and new types of action and gameplay. “
Slitterhead will basically be a third-person adventure game, although it will include “many new mechanics that we have not seen in other games, so it will be a unique experience,” concludes Toyama. The game will not arrive until presumably 2023, as according to him, they are committed to production until “the end of 2022.”