Take-Two (GTA, Red Dead) cancels unannounced $ 53 million game

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Take-Two Interactive canceled an unannounced video game in which they had invested 53 million dollars. The North American firm has confirmed the information during the presentation of the financial results corresponding to the second quarter of this fiscal year (Q2 / FY2022), which shows a drastic change of direction in a high-budget project; well above the vast majority of titles that hit the market today.

Unannounced game codename Volt: $ 53 million gone

The publisher of sagas such as Grand Theft Auto and Red Dead Redemption has not confirmed in the session with shareholders what intellectual property it is; Nor have names of the possible state of development transcended before proceeding to its closure. Not in vain, journalistic sources advanced by Bloomberg argue that this investment was codenamed Volt. The medium in which Jason Schreier signs assures that this was the new title of Hangar 13, known as Mafia III.

The journalist assures that the development team has learned of the cancellation of the project through email.

Apparently, the project was causing headaches; including a full reboot in 2017. From that point on, COVID-19 only made things more difficult, coupled with technological downsides. Take-Two finally considered rejecting the proposals and ending the project, in which they had deposited those tens of millions of dollars in investment.

What game has Take-Two canceled? Link to Hangar 13

Last March 2020 it was reported that Hangar 13 was working on an open world AAA. The 2K Games subsidiary studio began work on this production at their offices in Brighton, England. We do not know if it is the same project. There have also been no reports of possible layoffs at the company, whose main base of operations is in Novato, California.

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Meanwhile, GTA 5 reaches 155 million units sold, while Red Dead Redemption 2 does the same with 39 million copies sold. On November 11, Grand Theft Auto: The Trilogy – Definitive Edition will arrive for all platforms.

Sources | Take-Two; Bloomberg; Jason Schreier


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