The version of The Legend of Zelda: Skyward Sword that came out exclusively for Wii in 2011 would not allow players to have direct control over the camera. The title, which will arrive soon in a remastered version for Nintendo Switch, has incorporated a number of extra features. Although it has not been officially announced, a video published on the social networks of Nintendo America Let’s glimpse that users will be able to move the camera freely.
The truth is that in the tweet in question they do not refer to this novelty at any time, although they do specify that changes have been implemented “in the first hours” of the adventure, in order that the gaming experience sea more satisfactory. In the aforementioned clip, you can see how the camera moves around the character, something that was not present in the Wii version.
The facilities of the new controls
This is explained by the type of control offered by the old Kyoto machine, which required the use of the Wii Remote and the Nunchuk. Therefore, only there was a single stick to control movement. As the controls did not have a second stick, it was impossible to handle the camera in that way. What they could do was use the Z button to reposition the focus just behind Link. On the other hand, in Switch you can use two Joy-Con or the traditional control, so on paper it is easier to implement a free camera with the new adapted control schemes.
The Legend of Zelda: Skyward Sword HD will be available on July 16 exclusively for Nintendo Switch. The game will run at 60 FPS with high definition resolution. In addition, Nintendo has adapted the controls to the different ways of playing on Switch, so that it can be played both traditionally (controller or portable) and using the motion controls. Some quality improvements have also been incorporated, such as autosave, the possibility of silencing Fey’s advice or the option to skip some cutscenes, among other things.
Source | VGC