The Pokémon Company speaks out on criticism from fans: they’ve heard

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Pokémon has turned 25 this month of February. The first video games in the series, the Red and Green editions for the Game Boy, marked the beginning of a journey that is now experiencing its best commercial moment, with extraordinary sales from both video games and its card game (Pokémon TCG) or mobile applications like Pokémon GO, a social phenomenon. However, the community is not entirely satisfied with the direction of the latest installments of the main branch of video games, with criticism that have been heard by The Pokémon Company itself.

The complicated task of keeping the whole community happy

In statements to Axios, the director of consumer marketing of The Pokémon Company, JC Smith, has not refused to respond to this delicate matter, whose trigger dates back to the non-presence of the almost 900 Pokémon of the Pokédex in the Sword and Shield (2019, Nintendo Switch) or the excessive permissibility of adventures, easier than desired by the most seasoned.

“We have a group of creators and professionals who work at The Pokémon Company who have been through a lot,” says Smith. “They have thicker skin than many people because they have heard it”, He explains, referring to all those criticisms made during 2019, 2020 and now also in 2021 with Pokémon Shining Diamond and Shining Pearl, extremely faithful remakes of the original Nintendo DS experience, but with an artistic finish that has not left anyone behind. all satisfied.

The contrast between what creators want and what fans want

Smith explains that developers listen to criticism from fans, but they have to reach the balance between the desire of a part of the community and the need to remain accessible for the millions of fans who enter the saga with each new installment. Those who started playing Pokémon three decades ago will surely be over thirty; while as many (millions) of players are barely 10 or 15 years old. Different needs. They want to try “make sure all generations get some attention”.

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However, “there is also a vision of what the creators want to offer, and it is [cuestión de] find that delicate balance at all times ”.

Fans were asking for risk, changes and new playable approaches, something that will happen next January with Legends Pokémon Arceus, a delivery that will enter the ARGP with open environments, mechanics of real action, exploration, capture and traditional combat. A new branch developed by Game Freak with which they hope to satisfy the most nuclear Pokémon public.

Back in 2019, Junichi Masuda and Shigeru Ohmori, producer and director of Sword / Shield, respectively, explained that they “had no choice” but to “prioritize quality” by eliminating a number of creatures from the Galar region Pokédex because those almost 900 species broke the mathematical balance: it was very difficult to balance. “It became a very difficult task to have to balance each Pokémon with its unique abilities,” they said at the time. The explanation did not serve the fans.

Pokémon will have two major releases in a single quarter

This November 19, Pokémon Shiny Diamond and Shimmering Pearl go on sale exclusively for Nintendo Switch; two installments that seek to replicate the original experience of yesteryear, nostalgia, while introducing new accessibility options. On January 28, 2022, it will be the turn of that new stage, deeper, more demanding and determined to reach new horizons in playable matter.

Source | Axios

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