The Game Kitchen has unveiled its own video game incubator designed to promote the development of small new development studios. Under the name of Rocket Ticket, the director of the studio responsible for hits like Blasphemous, Mauricio GarcÃa, has offered all the details of this initiative; that will not only provide economic resources to the winners, but also from knowledge, experience and support from one of the most reputable teams on the national scene.
The first edition of the incubator Rocket Ticket will offer support of 50,000 euros to each of the three winning teams, which will allow to supply cats and developmental needs of approximately six months. The first of the incubator’s video games, Escape from Galaxen, is scheduled to premiere in early 2022.
Rocket Ticket: what it is like, what it offers and what is its philosophy
Rocket Ticket is defined as an initiative aimed at teams of novice developers who seek to materialize their first professional development experience. Unlike other similar models, The Game Kitchen’s proposal will provide teams with theoretical knowledge, economic means and the necessary support to carry out that first video game.
In the same way, the spirit of the Rocket Ticket is also to serve as a publishing label capable of satisfying the expectations of the players, putting the quality and originality of the experiences first to create a catalog of video games of great value.
According to the Sevillian study, the teams that are interested in presenting themselves to the incubator They will have an extensive agenda to learn to generate an idea. Once these ideas are valid, the selected teams will become part of the incubator. What if, Rocket Ticket will offer an employment contract to all team members. This formula will also guarantee that the incubator itself is economically sustainable and will soon seek to increase the number of teams hosted by the family.
Initially, the incubator will host teams of up to five people. To select them, they must demonstrate a vocation for the production and administration of what in the future can become a study. To be able to access, it will be essential to be open to carrying out any type of experience, since the program will begin with a “exhaustive idea generation phase “ to ensure that the time and effort invested has a real chance of survival. The theoretical support offered will be, according to The Game Kitchen, the best training content to date in marketing, business development and production skills.
As they explain, these are the three fundamental pillars of the Rocket Ticket methodology:
- Be comprehensible and finalizable in time, taking into account the knowledge and circumstances of the team.
- Offer enormous value to a specific group of people.
- Be a product capable of attracting the attention of your audience at the point of sale.
More information | Rocket Ticket (Twitter); web for devs; Escape from Galaxen
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