Xbox will develop native games for the cloud with the creator of Portal

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Microsoft has confirmed the signing of Kim Swift, creator and designer of Portal, as the new head of the video games department focused on experiences for Xbox Cloud Gaming, the branch dedicated to cloud gaming of the Xbox ecosystem. After his departure from Google last February due to the closure of the internal studies of Google Stadia, Swift fell to the firm of Redmond to head this new project, of which cloud native games coming soon.

Kim will be in charge of creating a team focused on new experiences in the cloud”, Has indicated the head of publication of Xbox Game Studios, Peter Wyse, to Polygon. From Microsoft they have the objective of publishing “native games in the cloud” in the future. Swift will be one of those responsible for those long-term purposes, which seek to reach the entire public that currently plays video games, not just those who use a console or a computer. This argument is in line with the goal of making Xbox Game Pass possible on Smart TVs before the end of this year.

The future of Xbox also passes through the cloud

During these last years, when Google signed Jade Raymond —Now at Haven Studios, his new studio, under new intellectual property for PlayStation Studios—, Kim Swift joined their squad and was in charge of working on the R&D department. His experience developing features and experiences in the cloud and his familiarity with this cutting-edge technology are among the reasons that brought his profile to the Xbox team. It is unknown right now what or how those first native Xbox Cloud Gaming games will be.

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As Xbox explained to MeriStation just a few weeks ago, Microsoft will publish its own device stick, as a Chomecast, to be able to connect it to a TV via HDMI and thus access the entire Xbox Game Pass Ultimate catalog with Xbox Cloud Gaming.

Source | The Verge


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