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When most gamers hear the term MOBA, only a few elite titles typically come to mind—League of Legends, Dota 2, and perhaps Heroes of the Storm. These games have dominated for years, setting standards that few challengers can meet. But that landscape may be about to shift, as Theorycraft Games announces the official release date for Supervive 1.0—a fresh competitor that mixes staunch MOBA elements with the thrill of battle royale shooters.
Supervive first caught attention during its Steam Early Access period, drawing nearly 18,000 reviews and earning a robust “very positive” player rating. What sets Supervive apart is its unique hybrid gameplay. Unlike the traditional three-lane MOBA structure, matches begin with players parachuting onto a sprawling map—much like you would in Fortnite or Apex Legends. From there, the battle unfolds with a combination of scavenging, leveling, and strategic combat, all while navigating a shrinking storm ring that keeps action tight and relentless.
Players must pick from a diverse roster of “Hunters,” each equipped with League of Legends-style abilities, from crowd controls like stuns and dashes to support skills such as healing and map vision. As the match progresses, each Hunter levels up from 1 to 10 by defeating both NPC monsters and enemy players. This system introduces a progression dynamic that rewards risk and careful play—something fans of both battle royales and classic MOBAs will appreciate. Day and night cycles, vertical map structures, and high-ground advantages further distinguish Supervive’s gameplay from old-guard MOBAs, which typically feature flat, linear battlegrounds.
For those interested in the nitty-gritty mechanics and how Supervive stacks up against heavyweights like League of Legends and Apex, you can dive deep into player impressions and comparisons on sites like GGBoost’s League of Legends vs. Supervive guide or see the official Supervive Steam page for details.
The wait is almost over: Theorycraft Games has locked in a 1.0 launch date for Thursday, July 24. Leading up to launch, CEO Joe Tung will release a detailed announcement on July 17, outlining core progression updates, map changes, and structural tweaks coming to the game.
Early access veterans aren’t left out—anyone who played Supervive before version 1.0 rolls out will receive exclusive in-game items as thank-yous, such as the Cartoon Carrot Wisp (“Rooty”) and a Champion callsign. If you’ve logged over 40 hours, you get even more: the original ‘The OG’ Glider and a special Theorycrafter title. On July 17, Supervive servers will close briefly for maintenance, but battle pass owners will receive a healthy 200,000 EXP bonus for their patience.
For players yet to try Supervive, there’s time to get in on Early Access. Check all the details and claim rewards through the official Steam listing for Supervive. Additionally, for those eager to broaden their horizons, PCGamesN maintains up-to-date lists of the best battle royale titles and top multiplayer games.
Supervive’s unusual blend of genres hasn’t gone unnoticed by industry watchers and the community. Recent hands-on impressions describe it as an “exciting take on a genre that has largely grown stale.” Unlike established MOBAs that can sometimes feel rigid by comparison, Supervive’s fluid movement and vertical gameplay offer a more dynamic battleground, where players must stay alert, adapt, and use the map to their advantage.
Gamers anticipating the full release are abuzz on social platforms. Clips and previews can often be found on official and fan-run Discord servers, giving newcomers a glimpse of high-level play, character builds, and strategic squad combos. Be sure to check for official updates and event announcements through Theorycraft’s YouTube channel—an official video will go live July 17 with a breakdown of everything new in 1.0.
For ongoing Supervive discussion and community strategy tips, you can join the vibrant PCGamesN Discord channel or follow them through Google News to stay on top of breaking developments.
“Supervive may be the reason I quit League of Legends. It’s more dynamic and fluid—it feels like you’re really playing a game, not just clicking buttons rapidly.” (Lauren Bergin, PCGamesN)
As Supervive pushes from Early Access to a full release, the wider MOBA scene waits with anticipation. Will this hybrid contender truly shake the throne? One thing is certain: it’s worth watching—and even more worth playing.