The introduction of The Elder Scrolls V: Skyrim shows us the arrival of the protagonist in a horse-drawn cart. What people did not know is that that scene caused some other headaches for the developers. This was revealed by Nate Purkeypile, who was working at Bethesda for 14 years, although now he has become an independent developer. According to their testimony, when they were outlining that sequence they encountered an unexpected problem: a bee launched the car into space.
“That intro is famous now,” writes Purkeypile, “but then, it was just something we had to work on and work on relentlessly.” Objects scattered on the road made the vehicle behave unpredictably, so that anything could deviate the predetermined trajectory. “The car was following a path that we wanted it to follow,” but that does not mean that it continued on the path they had traced.
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And the bee got in his way
The story gets even more hilarious: “Once, the car started to shake violently, and suddenly … WHOOSH !, it flies into the sky like a rocket. Literal, up to there [el espacio]. Something was telling the car to swerve off the road. The thing is, it didn’t always happen and nobody knew what happened at the beginning ”.
The culprit, they later discovered, was an innocent (or not so much) little bee. By being able to collide with objects, it became an “immovable force of nature.” That, coupled with the simulated physics of the car, detonated the bomb. “The car wanted to move down the road, but the bee did not want to move. So the car went up!
The Elder Scrolls V: Skyrim is one of Bethesda’s most successful video games. Although it originally came out on PC, Xbox 360, and PS3, the game has featured versions for many later systems, including the Nintendo Switch. Now they work in the sixth delivery, which will still be made to beg, as they are focused on Starfield.
Source | Eurogamer
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